Description |
D1372. D1372. Magic object causes continued sneezing.
 
D1372.1. D1372.1. Magic ring causes continued sneezing. (Cf. D1076.) – Bédier Fabliaux 442.
 
D1373. D1373. Magic object causes constant hunger.
 
D1373.0.1. D1373.0.1. Magic object causes constant thirst.
 
D1373.0.1.1. D1373.0.1.1. Magic lamp (eaten, causes thirst.) (Cf. D1162.1) India: Thompson-Balys.
 
D1373.1. D1373.1. Fetish medicine causes constant hunger. (Cf. D1241.) Africa (Benga): Nassau 177 No. 24 version I.
 
D1373.2. D1373.2. Two loaves of bread – one to excite, the other to appease hunger. (Cf. D1031.1.) India: Thompson-Balys.
 
D1374. D1374. Magic object causes longing.
 
D1374.1. D1374.1. Magic music causes longing. (Cf. D1275.1.) Irish myth: Cross.
 
D1375. D1375. Magic object causes (or removes) temporary growths.
 
D1375.1. D1375.1. Magic object causes horns to grow on person. Irish myth: Cross.
 
D1375.1.1. D1375.1.1. Magic fruit causes horns to grow on person. (Cf. D981.) – Philippine: *Fansler MAFLS XII 17.
 
D1375.1.1.1. D1375.1.1.1. Magic apples cause horns to grow on person. (Cf. D981.1) – *Type 566; *BP I 470ff., 482; *Aarne MSFO XXV 121. – Breton: Sébillot Incidents s.v. “cornes”; N. A. Indian (European borrowings): *Thompson CColl II 399ff.
 
D1375.1.1.2. D1375.1.1.2. Magic peaches cause horns to grow on person. (Cf. D981.2.) Breton: Sébillot Incidents s.v. “cornes”.
 
D1375.1.1.3. D1375.1.1.3. Magic orange causes horns to grow on person. (Cf. D981.3.) Breton: Sébillot Incidents s.v. “orange”, “cornes”.
 
D1375.1.1.4. D1375.1.1.4. Magic cherries cause horns to grow on person. (Cf. D981.4.) *Aarne MSFO XXV 121.
 
D1375.1.1.5. D1375.1.1.5. Magic figs cause horns to grow on person. (Cf. D981.5.) – *Aarne MSFO XXV 121.
 
D1375.1.1.6. D1375.1.1.6. Magic pear causes horns to grow on person. (Cf. D981.6.) *Aarne MSFO XXV 121.
 
D1375.1.1.7. D1375.1.1.7. Magic plums cause horns to grow on person. (Cf. D981.7.) *Aarne MSFO XXV 121.
 
D1375.1.1.8. D1375.1.1.8. Magic grapes cause horns to grow on person. (Cf. D981.8.) *Aarne MSFO XXV 121.
 
D1375.1.1.9. D1375.1.1.9. Magic dates cause horns to grow on person. (Cf. D981.9.) *Aarne MSFO XXV 122.
 
D1375.1.1.10. D1375.1.1.10. Magic berries cause horns to grow on person. (Cf. D981.10.) *Aarne MSFO XXV 122.
 
D1375.1.2. D1375.1.2. Magic vegetable causes horns to grow on person. (Cf. D983.) *Aarne MSFO XXV 122.
 
D1375.1.3. D1375.1.3. Charm causes horns to grow on person. (Cf. D992.1.) Penzer III 187.
 
D1375.1.4. D1375.1.4. Blossom causes horns to grow on person. (Cf. D975.) – Philippine: Fansler MAFLS XII 16.
 
D1375.1.5. D1375.1.5. Magic drink causes horns to grow on person. (Cf. D1040.) Icelandic: Boberg.
 
D1375.2. D1375.2. Magic object removes horns from person.
 
D1375.2.1. D1375.2.1. Magic fruit removes horns from person. (Cf. D1375.1.1, D981.)
 
D1375.2.1.1. D1375.2.1.1. Magic apple removes horns from person. (Cf. D981.1.) – *Aarne MSFO XXV 121.
 
D1375.2.1.2. D1375.2.1.2. Magic orange removes horns from person. (Cf. D981.3.) Breton: Sébillot Incidents s.v. “orange”.
 
D1375.2.1.3. D1375.2.1.3. Magic pear removes horns from person. (Cf. D981.6.) Aarne MSFO XXV 121.
 
D1375.2.2. D1375.2.2. Magic nut removes horns from person. (Cf. D985.) Aarne MSFO XXV 121.
 
D1375.2.3. D1375.2.3. Magic salve removes horns from person. (Cf. D1244.) – Aarne MSFO XXV 121.
 
D1375.2.4. D1375.2.4. Magic water removes horns from person. (Cf. D1242.1.) Aarne MSFO XXV 121.
 
D1375.2.5. D1375.2.5. Blossoms remove horns from person. (Cf. D975.) Philippine: Fansler MAFLS XII 16.
 
D1375.3. D1375.3. Magic object causes wings to grow on person. Aarne MSFO XXV 123.
 
D1375.3.1. D1375.3.1. Magic ointment causes wings to grow on person. (Cf. D1244.) Chauvin V 41 No. 388; India: Thompson-Balys.
 
D1375.4. D1375.4. Magic object causes tail to grow.
 
D1375.4.1. D1375.4.1. Magic plant causes tail to grow.
 
D1375.4.1.1. D1375.4.1.1. Magic plantain causes four tails to grow. (Cf. D965.11.) – Africa (Ibo, Nigeria): Thomas 126.
 
D1375.4.2. D1375.4.2. Magic fruit causes tail to grow. (Cf. D981.) Aarne MSFO XXV 123. – Philippine: Fansler MAFLS XII 16.
 
D1375.5. D1375.5. Magic object causes humps to appear on back. (Cf. F344.1.) Aarne MSFO XXV 123.
 
D1375.6. D1375.6. Magic object causes feathers to grow on person. Irish myth: Cross.
 
D1375.6.1. D1375.6.1. Magic egg causes feathers to grow on person. (Cf. D1024.) Irish myth: Cross.
 
D1376. D1376. Magic object causes members to grow long or short.
 
D1376.1. D1376.1. Magic object makes nose long (restores it.) *Aarne MSFO XXV 123; Type 566; *BP I 470ff.; *Fb “næse” II 716b. – Japanese: Ikeda.
 
D1376.1.1. D1376.1.1. Magic fruit makes nose long (restores it.)
 
D1376.1.1.1. D1376.1.1.1. Magic apple makes nose long (restores it). (Cf. D981.1.) *Fb “æble” III 1136a; Hdwb. d. Märchens s.v. “Apfel” n. 10.
 
D1376.1.1.2. D1376.1.1.2. Magic cherry makes nose long (restores it). (Cf. D981.4.) Fb “kirsebær” II 133a.
 
D1376.1.2. D1376.1.2. Magic ring makes nose grow long (restores it). (Cf. D1076.) Köhler-Bolte I 110f.
 
D1377. D1377. Magic object changes person‘s size.
 
D1377.1. D1377.1. Magic comb changes person’s size at will. (Cf. D1072.1.) Köhler-Bolte I 177.
 
D1379. D1379. Magic object produces miscellaneous temporary changes in persons, animals, or objects.
 
D1379.1. D1379.1. Magic object controls person‘s will.
 
D1379.1.1. D1379.1.1. Magic runes control person’s will. (Cf. D1266.1.) English: Child I 362.
 
D1379.2. D1379.2. Magic writings (runes) cause dead to speak. Icelandic: Boberg.
 
D1379.3. D1379.3. Magic writings (runes) produce enmity. (Cf. D1266.1.) Icelandic: Boberg.
 
D1379.4. D1379.4. Magic picture causes people to wet the bed. (Cf. D1379.4.) Chinese: Graham.
 
D1379.5. D1379.5. “Milk-medicine” causes milk to appear in woman‘s breast. (Cf. D1241.) India: Thompson-Balys.
 
D1380. D1380. Magic object protects. **Seligmann 72ff. – Irish myth: *Cross.
 
D1380.0.1. D1380.0.1. Magic object protects a city. *Chauvin VIII 191 No. 228.
 
D1380.0.1.1. D1380.0.1.1. Palladium. City impregnable while statue remains. (Cf. D1268.) Greek: Grote I 276.
 
D1380.1. D1380.1. Waberlohe. Magic fire surrounds and protects. (Cf. D1271.) BP I 440; *Panzer Sigfrid 281 s.v. “Waberlohe”; Seligmann 110ff., *122, 123ff., *130; Krappe Archiv für das Studium der Neueren Sprachen 1937, 1938. – Icelandic: Boberg.
 
D1380.1.1. D1380.1.1. Pillar of fire protects in desert. (Cf. D1271.) Jewish: Neuman.
 
D1380.2. D1380.2. Tree (plant) protects.
 
D1380.2.1. D1380.2.1. Calabash as guardian of girl. (Cf. D965.2.) Africa (Ekoi): Talbot 27.
 
D1380.2.2. D1380.2.2. Tree as guardian of girl. India: Thompson-Balys.
 
D1380.3. D1380.3. Head of divinity as protection of land. Buried. (Cf. D992.) *Kittredge Gawain 180 n. 1. – Welsh: MacCulloch Celtic 105.
 
D1380.3.1. D1380.3.1. Magic head of horse as protection of land. (Cf. D1011.) Hdwb. d. Abergl. VI 996. – Icelandic: *Boberg.
 
D1380.4. D1380.4. Magic tent protects occupant. (Cf. D1138.) Icelandic: Boberg.
 
D1380.5. D1380.5. Magic water protects. (Cf. D1242.1.) Seligmann 73ff, *106. – Irish myth: *Cross; Cheremis: Sebeok-Nyerges.
 
D1380.6. D1380.6. Magic coal protects. (Cf. D931.1.) Seligmann 131, *133; India: Thompson-Balys.
 
D1380.7. D1380.7. Magic soot protects. (Cf. D931.1.1.) Seligmann 137, *138.
 
D1380.8. D1380.8. Magic ashes protect. (Cf. D1271.1.) Seligmann 134, *137.
 
D1380.9. D1380.9. Magic earth (dirt) protects. (Cf. D935.) Seligmann *154.
 
D1380.10. D1380.10. Magic string protects. (Cf. D1184.2.) Penzer VI 59.
 
D1380.11. D1380.11. Magic jewel protects (Cf. D1071.) Seligmann *205, *285; Icelandic: *Boberg.
 
D1380.12. D1380.12. Magic bedstead protects from harm. (Cf. D1154.1.) India: Thompson-Balys.
 
D1380.13. D1380.13. Magic story protects. (Cf. D1266.3.) Irish myth: *Cross.
 
D1380.14. D1380.14. Magic poems protect. (Cf. D1275.4.) Irish myth: *Cross; Icelandic: Boberg.
 
D1380.14.1. D1380.14.1. Magic hymn protects. (Cf. D1275.3, D1382.7.1, D1383.4.1, D1385.16, D1389.9.) Irish myth: Cross.
 
D1380.15. D1380.15. Magic well protects. (Cf. D926.) Irish myth: *Cross.
 
D1380.16. D1380.16. Magic dog protects. Irish myth: *Cross.
 
D1380.16.1. D1380.16.1. Magic statue of dog protects. (Cf. D1268.1.) Jewish: Neuman.
 
D1380.17. D1380.17. Magic cup protects. (Cf. D1171.6.) Irish myth: Cross.
 
D1380.18. D1380.18. Magic cloth protects. (Cf. D1051.) Icelandic: *Boberg; India: Thompson-Balys.
 
D1380.19. D1380.19. Magic club protects ten men. (Cf. D1094.) Irish myth: Cross.
 
D1380.20. D1380.20. Runes protect. (Cf. D1266.1.) Icelandic: MacCulloch Eddic 298, Boberg.
 
D1380.21. D1380.21. Magic ointment protects. (Cf. D1244.) India: Thompson-Balys.
 
D1380.22. D1380.22. Magic feather protects. (Cf. D1021.) India: Thompson-Balys.
 
D1380.23. D1380.23. Magic ring protects. (Cf. D1076.) India: *Thompson-Balys.
 
D1380.24. D1380.24. Spell overcomes all danger. (Cf. D1273.) India: Thompson-Balys.
 
D1380.25. D1380.25. Magic cloud protects. (Cf. D901.) Jewish: Neuman.
 
D1380.26. D1380.26. Reindeer hose from corpse protect women. (Cf. D1062, D1278.) Eskimo (Greenland): Rink 173.
 
D1381. D1381. Magic object protects from attack. *Kittredge Witchcraft 54, 404 nn. 231 – 234. – Irish myth: Cross; India: Thompson-Balys.
 
D1381.1. D1381.1. Druid’s hedge prevents attack. (Cf. D945, D1282.1.1, D1361.1.) Irish: Plummer clxi, *Cross.
 
D1381.2. D1381.2. Saint‘s spittle protects fugitive from attack. (Cf. D1001.) Irish: Plummer clxxviii, Cross.
 
D1381.3. D1381.3. Magic garment protects against attack. (Cf. D1052, D1053.) *Thien Motive 30; *Hdwb. d. Abergl. III 1712. – Icelandic: Corpus Poeticum Boreale II 354, Möbius Háttatal II 130, *Boberg; Irish myth: *Cross.
 
D1381.3.1. D1381.3.1. Garment proof against all but man’s own sword. Icelandic: Boberg.
 
D1381.3.2. D1381.3.2. Magic unpierceable (horn) skin protects against attack. (Cf. D1025.) Irish myth: *Cross; Icelandic: Boberg.
 
D1381.3.3. D1381.3.3. A protective garment which spears could not penetrate. (Cf. D1052.) *Loomis White Magic 123.
 
D1381.4. D1381.4. Magic coat protects against attack. (Cf. D1053.)
 
D1381.4.1. D1381.4.1. Christ‘s coat of mercy protects Pilate from punishment. Pauli (ed. Bolte) No. 323.
 
D1381.5. D1381.5. Magic shirt protects against attack. (Cf. D1056, D1344.9, D1389.7.) Örvar Odds Saga 75, 109 (will not protect when in flight). – Hawaii: Beckwith Myth 499.
 
D1381.6. D1381.6. Stone necklace protects from attack. (Cf. D1073.) Icelandic: *Boberg.
 
D1381.7. D1381.7. Magic ring protects from attack. (Cf. D1076.) English: Wells 9 (King Horn); Icelandic: *Boberg.
 
D1381.8. D1381.8. Arms that protect from attack. (Cf. D1080.) English: Wells 132 (Sir Launfal); Irish myth: *Cross.
 
D1381.9. D1381.9. Dagger protects owner from attack. (Cf. D1083.1.) Malone PMLA XLIII 402.
 
D1381.10. D1381.10. Magic armor protects from attack. (Cf. D1101.) Thien Motive 30. – Icelandic: *Boberg.
 
D1381.10.1. D1381.10.1. Magic impenetrable breastplate. (Cf. D1101.3.) Irish myth: *Cross.
 
D1381.10.2. D1381.10.2. Magic unpierceable cuirass. (Cf. D1101.2.) Spanish: Boggs FFC XC 67 No. 508*A.
 
D1381.10.3. D1381.10.3. Magic unpierceable helmet. (Cf. D1101.4.) Irish myth: Cross; Icelandic: *Boberg.
 
D1381.10.4. D1381.10.4. Magic impenetrable yoke. (Cf. D1101.5.) Irish myth: Cross.
 
D1381.11. D1381.11. Magic circle protects from devil. (Cf. D1272.) *Types 810, 815, Fb “kreds” II 293. – Irish: Beal XXI 316; Lithuanian: Balys Legends Nos. 693 – 697, 700; India: Thompson-Balys, Penzer II 99 n.
 
D1381.11.1. D1381.11.1. Magic circle protects from wild animals. Chinese: Graham.
 
D1381.11.2. D1381.11.2. Magic circle protects from ghosts. (Cf. D1272.) India: Thompson-Balys.
 
D1381.12. D1381.12. Saint’s bachall keeps off enemies. (Cf. D1277.) Irish: Plummer clxxv, *Cross. – *Loomis White Magic 123.
 
D1381.13. D1381.13. Magic fly-whisk stops sword-thrusts. (Cf. D1287.) Chinese: Werner 322.
 
D1381.14. D1381.14. Magic girdle protects from all wounds. (Cf. D1057.1.) English: Wells 55 (Gawayne and the Grene Knight.).
 
D1381.15. D1381.15. Red wards off danger. (Cf. D1293.1.) Swiss: Jegerlehner Oberwallis 300 No. 6.
 
D1381.16. D1381.16. Magic letters (amulets) guard against attack by wild animals or men. (Cf. D1266.1.) Hdwb. d. Abergl. III 1.
 
D1381.17. D1381.17. Spear in ground pointed toward ferocious animal protects. (Cf. D1084.) India: Thompson-Balys.
 
D1381.18. D1381.18. Magic belt assures victory. (Cf. D1057.) Irish myth: Cross; Icelandic: Boberg.
 
D1381.19. D1381.19. Magic chain protects from attack. (Cf. D1078.) Irish myth: Cross.
 
D1381.20. D1381.20. Sacred relics protect against attack. (Cf. D1296.) Irish myth: Cross.
 
D1381.21. D1381.21. Magic fan protects against attack. (Cf. D1077.) Irish myth: Cross.
 
D1381.22. D1381.22. Magic mist protects against attack. (Cf. D902.1.) Irish myth: *Cross.
 
D1381.23. D1381.23. Magic spell causes fortress to revolve, preventing entrance. (Cf. D1273.) Irish myth: *Cross.
 
D1381.24. D1381.24. Magic letter protects against attack. (Cf. D1266.1.) *Fb I 609 “himmelbrev”. – Irish myth: Cross.
 
D1381.24.1. D1381.24.1. Reading letter written by Christ protects against attack. Irish myth: Cross.
 
D1381.25. D1381.25. Carrying saint’s book around army right-handwise insures victory. (Cf. D1266.) Irish myth: *Cross.
 
D1381.25.1. D1381.25.1. Dextrorsum circuit (around sacred stone) insures victory. Irish myth: *Cross.
 
D1381.26. D1381.26. Magic veil protects from attack. (Cf. D1061.) Icelandic: Boberg.
 
D1381.27. D1381.27. Magic song stops spears. (Cf. D1275.) Icelandic: *Boberg.
 
D1381.28. D1381.28. Magic tree protects from attack. India: Thompson-Balys.
 
D1381.29. D1381.29. Speaking lamp prevents king from killing queen. (Cf. D1162.) India: Thompson-Balys.
 
D1381.30. D1381.30. Rider on magic horse immune to harm or danger. (Cf. B181.) India: Thompson-Balys.
 
D1381.31. D1381.31. Magic gate swallows axes trying to force it open. (Cf. D1146.) Jewish: Neuman.
 
D1381.32. D1381.32. Staff protects from attack. (Cf. D1254.) Jewish: Neuman.
 
D1382. D1382. Magic object protects against cold or burning.
 
D1382.1. D1382.1. Magic pebble prevents burning. (Cf. D931.) Southern Paiute: Lowie JAFL XXXVII 144.
 
D1382.1.0.1. D1382.1.0.1. Magic stones from holy well protect against loss by fire or water. Irish myth: Cross.
 
D1382.2. D1382.2. Fat of crow prevents burning. (Cf. D1017.1.1.) *Fb “fedt” I 278b.
 
D1382.3. D1382.3. Magic cake protects from heat. (Cf. D1031.2.) Chinese: Werner 186.
 
D1382.4. D1382.4. Magic oil prevents burning. (Cf. D1244.) Malone PMLA XLIII 406.
 
D1382.5. D1382.5. Magic fire does not burn one. (Cf. D1271.) Irish myth: *Cross, Plummer cxxxviii; Breton: Sébillot Incidents s.v. “feu”.
 
D1382.5.1. D1382.5.1. Flaming shield does not burn owner. (Cf. D1101.1.) Irish myth: Cross.
 
D1382.6. D1382.6. Magic shirt protects from cold and burning. (Cf. D1056.) Icelandic: *Boberg; Hawaii: Beckwith Myth 491.
 
D1382.6.1. D1382.6.1. Magic garment protects from fire. (Cf. D1052.) Icelandic: *Boberg; Jewish: Neuman; Chinese: Eberhard FFC CXX 210 No. 159.
 
D1382.7. D1382.7. Song protects from fire. (Cf. D1275.) Irish: Plummer clxxix, Cross.
 
D1382.7.1. D1382.7.1. Magic hymn protects from fire. (Cf. D1275.3, D1380.14.1.) Irish myth: *Cross.
 
D1382.7.1.1. D1382.7.1.1. Magic song protects from frost and cold. (Cf. D1275.) Icelandic: MacCulloch Eddic 298, Boberg.
 
D1382.8. D1382.8. Magic stream quenches fire. (Cf. D915.2.) *Type 715; *BP I 258.
 
D1382.9. D1382.9. Magic cowl protects from fire. (Cf. D1067.3.1.) Irish myth: Cross.
 
D1382.9.1. D1382.9.1. Magic cowl protects from cold. Icelandic: Boberg.
 
D1382.10. D1382.10. Magic garment prevents burning. (Cf. D1052.) Irish myth: Cross; Icelandic: *Boberg; Jewish: Neuman; Chinese: Eberhard FFC CXX 210 No. 159.
 
D1382.11. D1382.11. Magic ring protects against fire. (Cf. D1076.) Icelandic: *Boberg.
 
D1382.12. D1382.12. Magic blue stone protects against frost. (Cf. D931.) Icelandic: *Boberg.
 
D1382.13. D1382.13. Blood of salamander protects against fire. (Cf. D1016.) Jewish: Neuman.
 
D1383. D1383. Magic object protects from poison.
 
D1383.1. D1383.1. Magic garment protects from poison. (Cf. D1052.) Icelandic: *Boberg.
 
D1383.2. D1383.2. Charms protect from poison. (Cf. D1273.) *Kittredge Witchcraft 32, 387 n. 82; Irish myth: *Cross; India: Penzer I 113.
 
D1383.3. D1383.3. Magic ring protects against poison. (Cf. D1076.) *Kittredge Witchcraft 111, 440 n. 57; Icelandic: *Boberg; India: Penzer I 110 n. 1.
 
D1383.4. D1383.4. Song protects against poison. (Cf. D1275.) Irish: Plummer clxxix, Cross.
 
D1383.4.1. D1383.4.1. Magic hymn protects against poison. (Cf. D1275.3, D1380.14.1.) Irish myth: *Cross.
 
D1383.5. D1383.5. Leek in beer protects against poison. (Cf. D983.3.) Icelandic: *Boberg.
 
D1383.6. D1383.6. Magic red stone protects from poison. (Cf. D1070.) Icelandic: *Boberg.
 
D1384. D1384. Magic object protects from discomfort or from accident on journey.
 
D1384.1. D1384.1. Magic ring prevents discomfiture. (Cf. D1076.) Kittredge Witchcraft 111, 440 n. 51.
 
D1384.2. D1384.2. Noose used by suicide as protection from accident. (Cf. D1278.) Kittredge Witchcraft 142, 461 n. 24.
 
D1384.3. D1384.3. Charm gives safety on journey. (Cf. D1273.) Kittredge Witchcraft 32, 388 n. 93; Hälsig Der Zauberspruch bei den Germanen 48ff. – Irish myth: *Cross.
 
D1384.3.1. D1384.3.1. Turning right-handwise insures safe journey. (Cf. D1272.) Irish myth: Cross.
 
D1384.4. D1384.4. Charms prevent fatigue. (Cf. D1273.) Kittredge Witchcraft 32, 388 n. 93.
 
D1384.4.1. D1384.4.1. Magic shirt prevents fatigue during swimming. (Cf. D1056.) Icelandic: *Boberg.
 
D1384.4.2. D1384.4.2. Magic blue stone prevents fatigue during swimming. (Cf. D1072.) Icelandic: *Boberg.
 
D1384.5. D1384.5. Song as protection on journey. (Cf. D1275.) Irish: Plummer clxxix, *Cross; Icelandic: Boberg.
 
D1384.6. D1384.6. Ointment gives protection on journey. (Cf. D1244.) India: Thompson-Balys.
 
D1384.7. D1384.7. Magic ring prevents losing one’s way. (Cf. D1076.) Icelandic: *Boberg.
 
D1385. D1385. Magic object protects from evil spirits. Irish myth: *Cross; Jewish: Neuman.
 
D1385.1. D1385.1. Earth from saint’s grave expels demons. (Cf. D935, V220.) Seligmann 149. – Irish: Plummer clxxx, Cross.
 
D1385.2. D1385.2. Plant as antidote to spells and enchantments. (Cf. D965.) Greek: Frazer Apollodorus II 288 n. 1 (moly); Jewish: Neuman.
 
D1385.2.1. D1385.2.1. Herbs worn in ears keep off power of evil spirits. (Cf. D965.) India: Thompson-Balys.
 
D1385.2.2. D1385.2.2. Rue, when burned, keeps evil spirits at a distance. (Cf. D965.16.) India: Thompson-Balys.
 
D1385.2.3. D1385.2.3. Hawthorn protects travelers. (Cf. D950.13.) Irish myth: Cross.
 
D1385.2.4. D1385.2.4. Witch will never visit a house where pipal is strewn. India: Thompson-Balys.
 
D1385.2.5. D1385.2.5. Ash (quicken, rowan) protects against spells and enchantment. (Cf. D950.6, D1311.4.1.1.)
 
D1385.2.6. D1385.2.6. Roots protect from evil spirits. (Cf. D967.) Jewish: Neuman.
 
D1385.2.7. D1385.2.7. Mandrake protects from evil spirits. (Cf. D965.1.) Jewish: Neuman.
 
D1385.2.8. D1385.2.8. Garlic protects from evil spirits. (Cf. D1383.5.) Jewish: Neuman.
 
D1385.3. D1385.3. Marriage ring protects from devil. (Cf. D1076.) Breton: Sébillot Incidents s.v. “bague”.
 
D1385.3.1. D1385.3.1. Magic ring protects from spirit. Swiss: Jegerlehner Oberwallis 309 No. 17.
 
D1385.4. D1385.4. Silver bullet protects against giants, ghosts, and witches. (Cf. D1096.3.) Fb “sølvknap”, “sølvkugle”. – Japanese: Ikeda; North Carolina: Brown Collection I 644.
 
D1385.4.1. D1385.4.1. Witch shot dead with bullet of salt. (Cf. D1096.3.) Lithuanian: Balys Historical.
 
D1385.5. D1385.5. Metal as defense against spirits. (Cf. D1252.) *Seligmann *178; Penzer II 161ff.
 
D1385.5.1. D1385.5.1. Copper as defense against ghosts and magic. (Cf. D1252.2.) *Zingerle Sagen aus Tirol 589. – N. A. Indian (Ojibwa): Skinner PaAM XII 84.
 
D1385.5.2. D1385.5.2. Axe driven into house entrance keeps werwolf out. (Cf. D1206.) Jijena Sanchez 35.
 
D1385.6. D1385.6. Magic salve protects from enchantment. (Cf. D1244.) Fb “salve”.
 
D1385.7. D1385.7. Magic circle averts sorcery. (Cf. D1272.) *Chauvin VII 104 No. 378. – Scotland: Baughman.
 
D1385.8. D1385.8. Saint‘s bachall keeps off monsters and ghosts. (Cf. D1277.) Irish: Plummer clxxv, Cross.
 
D1385.9. D1385.9. Magic horseshoe keeps off devils, trolls, and witches. (Cf. D1286.) *Fb “hestesko”; Hdwb. d. Abergl. III 437ff.
 
D1385.10. D1385.10. Wheel buried in doorstep to prevent deviltry. (Cf. D1207.) Fb “hjul”.
 
D1385.11. D1385.11. Churchyard mould in hat prevents witchery. (Cf. D1278.1.) Fb “kirkegaardsmuld”.
 
D1385.12. D1385.12. Magic bell disperses demons. (Cf. D1213.) *Frazer Old Testament III 446ff. – Irish: Plummer clxxvi, *Cross; Jewish: Neuman.
 
D1385.12.1. D1385.12.1. Saint’s bell rung against black birds (demons). Irish myth: *Cross.
 
D1385.13. D1385.13. Charm prevents witchcraft. (Cf. D1273.) *Kittredge Witchcraft 32, 388 nn. 87, 98, 99; ibid. 133, 453ff. nn. 62 – 82 passim; *Fb “læse”, “læsning”, “Fader Vor”; Penzer III 137.
 
D1385.13.1. D1385.13.1. Ineffable Name subjugates demons. (Cf. D807, G302.) Jewish: Neuman.
 
D1385.14. D1385.14. Milk of two king‘s children protects hero in dragon fight. (Cf. B11.11, D1043.) Dickson 135 n. 117.
 
D1385.15. D1385.15. Holy water and mass prevent demons alighting on grave. (Cf. D1242.1.2.) Irish myth: *Cross.
 
D1385.15.1. D1385.15.1. Holy water dispels demons. Irish myth: Cross.
 
D1385.16. D1385.16. Magic hymn protects against demons and vices. (Cf. D1275.3.) Irish myth: *Cross.
 
D1385.16.1. D1385.16.1. Magic hymn protects against spells of druids. Irish myth: *Cross.
 
D1385.16.2. D1385.16.2. Magic hymn protects against spells of smiths. Irish myth: *Cross.
 
D1385.16.3. D1385.16.3. Magic hymn protects against spells of women. Irish myth: *Cross.
 
D1385.17. D1385.17. Magic measurement protects against devil. (Cf. D1273.4, D1389.10, F950.3.) Irish myth: Cross.
 
D1385.18. D1385.18. Magic thread protects against demons. (Cf. D1184.) Jewish: Neuman.
 
D1385.19. D1385.19. Clothing protects from evil spirit. (Cf. D1050.)
 
D1385.19.1. D1385.19.1. Saint‘s hose protects woman from devil. Spanish Exempla: Keller.
 
D1385.20. D1385.20. Runes protect from the curse of a dead Christian woman. (Cf. D1266.1.) Icelandic: MacCulloch Eddic 298, cf. Boberg.
 
D1385.21. D1385.21. Magic stone makes demons despair. Irish myth: Cross.
 
D1385.22. D1385.22. Bedstead at doorway prevents spirit from entering. (Cf. D1154.1.) India: Thompson-Balys.
 
D1385.23. D1385.23. Magic quilt protects wearer from demons and human weapons. (Cf. D1167.) India: Thompson-Balys.
 
D1385.24. D1385.24. Amulet guards against sorcery. (Cf. D1070.) India: Thompson-Balys; Eskimo (Greenland): Holm 54, Rink 151, (Bering Strait): Nelson RBAE XVIII 511.
 
D1385.25. D1385.25. Magic book disperses demons. (Cf. D1266.) Jewish: Neuman.
 
D1385.26. D1385.26. Red color protects against demons. (Cf. D1293.1.) Jewish: Neuman.
 
D1385.27. D1385.27. Meal of fishes protects against demons. (D1032.1.) Jewish: Neuman.
 
D1385.28. D1385.28. Magic honey protects against demons. (Cf. D1037.) Jewish: Neuman.
 
D1385.29. D1385.29. Magic lamp protects against demons. (Cf. D1162.1.) Eskimo (Cumberland Sound): Boas BAM XV 239.
 
D1386. D1386. Magic object protects from unwelcome lover.
 
D1386.1. D1386.1. Magic sword protects woman from fairy lover in husband‘s absence. (Cf. D1081, F301.) – Scotch: Macdougall and Calder 197.
 
D1386.2. D1386.2. Magic herb keeps off demon lover. (Cf. D965.) Kittredge Witchcraft 120ff., 446ff. nn. 136 – 152 passim. – England, Scotland: *Baughman.
 
D1386.2.1. D1386.2.1. Clever woman and devil as paramour. Devil betrays means by which he can be driven out. Lithuanian: Balys Index Nos. *368, 3682, Legends No. 390.
 
D1387. D1387. Magic object preserves chastity. Schoepperle Tristan and Isolt I 123; *Boje 106ff. – Irish myth: Cross; Jewish: Neuman.
 
D1387.1. D1387.1. Amulet preserves chastity. (Cf. D1070.) Dickson 53 n. 62.
 
D1387.2. D1387.2. Magic charm (writings) preserves chastity. (Cf. D1266.1.) English: Child II 506a; Wells 22 (Sir Beues of Hamtoun).
 
D1387.3. D1387.3. Magic belt protects against husband. (Cf. D1057.) Icelandic: FSS 225, Boberg.
 
D1388. D1388. Magic object protects from drowning. Irish myth: *Cross, Beal XXI 328.
 
D1388.0.1. D1388.0.1. Magic ring protects from drowning. (Cf. D1076.) *Dickson 189 n. 65.
 
D1388.0.2. D1388.0.2. Magic veil keeps man from sinking in water. (Cf. D1061.) Greek: Fox 262.
 
D1388.0.3. D1388.0.3. Magic chain protects from drowning. Irish myth: Cross.
 
D1388.0.4. D1388.0.4. Magic garment protects from drowning. (Cf. D1052.) Irish myth: *Cross.
 
D1388.0.5. D1388.0.5. By means of magic bag it is possible to stay as long on the bottom of the sea as one wants. (Cf. D1193.) Icelandic: Boberg.
 
D1388.0.6. D1388.0.6. By means of magic helmet it is possible to stay on the bottom of the sea as long as one wants. (Cf. D1101.4.) Icelandic: Boberg.
 
D1388.1. D1388.1. Magic object protects from shipwreck.
 
D1388.1.1. D1388.1.1. Saint‘s bachall protects from shipwreck. (Cf. D1277.) Irish: Plummer clxxv, Cross.
 
D1388.1.2. D1388.1.2. Herb protects from storms at sea. (Cf. D965.) Kittredge Witchcraft 153, 474 n. 10.
 
D1388.1.3. D1388.1.3. Runes protect from storm and shipwreck. (Cf. D1266.1.) Norse: MacCulloch Eddic 298.
 
D1388.2. D1388.2. Magic stone keeps flood from overflowing earth. (Cf. A1010, D931, D1389.1.) Jewish: Neuman.
 
D1389. D1389. Magic object affords miscellaneous protection.
 
D1389.1. D1389.1. Magic stone protects church from oppression. (Cf. D931, V111.) Irish: Plummer clvii, Cross.
 
D1389.2. D1389.2. Charms against theft. (Cf. D1273.) *Kittredge Witchcraft 32, 190f., 388 n. 96, 508 nn. 34 – 43.
 
D1389.2.1. D1389.2.1. Theft from church prevented by apparent heat. *Loomis White Magic 98.
 
D1389.2.2. D1389.2.2. Thieves cannot cross a river because the water suddenly becomes too hot for them. *Loomis White Magic 98.
 
D1389.3. D1389.3. Magic cup protects against loss of strength. (Cf. D1171.6.) Irish myth: Cross.
 
D1389.4. D1389.4. Magic wheel prevents entrance to fortress. (Cf. D1207.) Irish myth: *Cross.
 
D1389.5. D1389.5. Magic spear protects against spell. (Cf. D1084.) Irish myth: Cross.
 
D1389.6. D1389.6. Saint’s bell carried around tribe averts all danger. (Cf. D1213.) Irish myth: Cross.
 
D1389.7. D1389.7. Magic shirt protects against opposition. (Cf. D1056.) Irish myth: Cross.
 
D1389.8. D1389.8. Magic helmet prevents baldness. (Cf. D1101.4.) Irish myth: *Cross.
 
D1389.9. D1389.9. Magic hymn protects against poverty, death and dishonor. (Cf. D1275.3, D1380.14.1.) Irish myth: *Cross.
 
D1389.9.1. D1389.9.1. Magic red stone protects against poverty. (Cf. D1070.) Icelandic: Boberg.
 
D1389.9.2. D1389.9.2. Magic ring prevents poverty. (Cf. D1076.) Icelandic: Boberg.
 
D1389.10. D1389.10. Magic measurement protects against sudden death. (Cf. D1273.4.) Irish myth: Cross.
 
D1389.11. D1389.11. Magic armature protects soul from hurt. (Cf. D1101.) Irish myth: *Cross.
 
D1389.12. D1389.12. Leek put under the tongue of supposed dead person preserves him from harm by burial. (Cf. D983.3.) Icelandic: Boberg.
 
D1389.13. D1389.13. Magic plant banishes fear. (Cf. D965.) Cheremis: Sebeok-Nyerges.
 
D1389.14. D1389.14. Sword puts to flight five evil passions. (Cf. D1081.) India: Thompson-Balys.
 
D1389.15. D1389.15. Magic incense protects from plague. (Cf. D1295.) Jewish: Neuman.
 
D1389.16. D1389.16. Magic girdle protects from pain. (Cf. D1057.1.) Jewish: Neuman.
 
D1390. D1390. Magic object rescues person. Missouri French: Carrière.
 
D1390.1. D1390.1. Hairs of lion, when burnt, get owner out of difficulties. (Cf. D1023.) Malone PMLA XLIII 409.
 
D1391. D1391. Magic object saves person from execution. Type 562. – Irish myth: *Cross; Missouri French: Carrière.
 
D1391.1. D1391.1. Miraculous rain extinguishes fire used at stake. (Cf. D902.) *Basset RTP XXIII 167; Irish myth: *Cross.
 
D1391.2. D1391.2. Saint‘s bachall saves prisoner from execution. (Cf. D1277, V220.) Irish: Plummer clxxv, Cross.
 
D1392. D1392. Magic object saves owner from death. *Kittredge Witchcraft 54f., 405 nn. 235 – 237. – Irish myth: *Cross.
 
D1392.1. D1392.1. Amulet saves one from death. (Cf. D1070.) Eskimo (Greenland): Rasmussen I 187, III 114, 211, 216, Rink 168.
 
D1393. D1393. Magic object helps fugitive. Irish myth: *Cross.
 
D1393.1. D1393.1. Tree opens and conceals fugitive. (Cf. D950.) Irish: Plummer cliii, Cross; India: Thompson-Balys; Eskimo (Greenland): Rasmussen II 90.
 
D1393.1.1. D1393.1.1. Woman charms stick of wood so she can hide inside it. (Cf. D956.) Eskimo (Greenland): Rink 107.
 
D1393.2. D1393.2. Magic object maintains quiet so that fugitive may escape. Africa (Hottentot): Bleek 54 No. 24, 63 No. 27.
 
D1393.3. D1393.3. Magic storm protects hidden children. (Cf. D905.) Icelandic: Boberg.
 
D1393.4. D1393.4. Tree points way to fugitive but misdirects enemy. (Cf. D950.) Hdwb. d. Märchens s.v. “Baum”.
 
D1393.5. D1393.5. Magic thorn-tree attacks pursuer and helps fugitive. India: Thompson-Balys.
 
D1394. D1394. Magic object helps hero in trial.
 
D1394.1. D1394.1. Trial by ordeal subverted by carrying magic object. *Kittredge Witchcraft 54, 404 nn. 227 – 229.
 
D1394.2. D1394.2. Magic object enables one to withstand inquisitorial torture. Kittredge Witchcraft 405 n. 235.
 
D1395. D1395. Magic object frees person from prison. *Type 559. – Irish myth: Cross.
 
D1395.1. D1395.1. Escape from prison by use of magic fiddle. (Cf. D1233.) *Types 851, 853.
 
D1395.2. D1395.2. Escape from prison by use of magic tablecloth. (Cf. D1153.1.) *Types 851, 853.
 
D1395.3. D1395.3. Escape from prison by use of magic purse. (Cf. D1192.) *Types 851, 853.
 
D1395.4. D1395.4. Saint’s bachall enables captive to escape. (Cf. D1277, V220.) Irish: Plummer clxxv, Cross.
 
D1395.5. D1395.5. Magic ring enables captive to escape. (Cf. D1076.) English: Wells 65 (Ywain and Gawain); Icelandic: Boberg.
 
D1395.6. D1395.6. Escape from prison by use of charm (formula). (Cf. D1273.) Penzer I 136f.; Dickson 220 n. 12. – Icelandic: MacCulloch Eddic 298, *Boberg.
 
D1395.7. D1395.7. Escape from prison by use of magic hymn. (Cf. D1275.3.) Irish myth: *Cross.
 
D1395.8. D1395.8. All fetters loosed on the night of Christ‘s Nativity. Irish myth: Cross.
 
D1395.9. D1395.9. Magic centipede enables captive to make hole in wall. Chinese: Graham.
 
D1396. D1396. Magic object breaks spells. Irish myth: Cross.
 
D1396.1. D1396.1. Magic goblet breaks spells. (Cf. D1171.6.2.) Irish myth: Cross.
 
D1399. D1399. Rescue by magic object – miscellaneous.
 
D1399.1. D1399.1. Magic spinning rod pulls horse out of the earth. (Cf. D1254.2.) India: Thompson-Balys.
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